The short version
These are the rules for using AppRevolt's games and websites — including Take a Joke. By playing or using them, you agree to these terms and to our Privacy Policy. We've kept it plain. If you don't agree, please don't use our games or sites.
These terms cover all AppRevolt products — apprevolt.io, Take a Joke, and any future games we release. We're a small independent developer. Take a Joke has a free demo; the full game and a few extras are paid, and we'll always say so clearly before you pay.
Who can play
Take a Joke is a family game for players of all ages, and you don't need an account to play. If you're under 18, a parent or guardian is responsible for your use of our games and is agreeing to these terms on your behalf. Younger kids should play with a grown-up nearby.
Playing the game
Take a Joke is host-pays: one purchase unlocks the full game on the host's TV or computer, and everyone else joins free from their phones with a room code and a nickname. Players never need an account or a purchase.
We provide our games "as they are," and we may add, change, pause, or remove features at any time. We're a small team and can't promise the service will always be available, uninterrupted, or free of bugs.
The house rules (your conduct)
When you use our games, please don't:
• Submit content — nicknames, answers, anything — that's illegal, hateful, harassing, threatening, sexually explicit, or that infringes someone else's rights.
• Try to break, overload, hack, scrape, reverse-engineer, or abuse the service, or work around its limits or content filters.
• Use our games to harm, harass, deceive, or impersonate anyone.
• Use them for anything illegal.
We run automated filters to keep things family-friendly and we can remove content or block access — but no filter is perfect (see "Content you submit").
Content you submit
You're responsible for the nicknames and answers you type in. By submitting them, you give us permission to display, temporarily store, and process them to run the game — including sending them to the providers that generate the narrator's voice (for example, ElevenLabs for speech and, for the Awards segment, Anthropic to write it). You keep ownership of what you write; you're just letting us use it to make the game work, and we can filter or remove anything that breaks the rules.
Because the games are live and social, you'll see content other players submit in your group. That content is theirs, not ours, and we're not responsible for it.
The AI narrator
Take a Joke's narrator lines and end-game roasts are generated by AI, for entertainment. They're jokes — not real opinions, advice, or statements of fact about anyone — and they can be imperfect or odd. Please don't take them seriously.
Our stuff (intellectual property)
The games, their prompt and answer content, and the AppRevolt and Take a Joke names, logos, and look-and-feel belong to AppRevolt (or our licensors). We give you a personal, limited, revocable license to play for your own enjoyment. Please don't copy, sell, redistribute, or build competing products from our content without our written permission.
Buying the full game
What you're buying. The full game is a personal, non-transferable license to play Take a Joke — not ownership of the software. It's for personal, non-commercial use: game nights, parties, family gatherings. If you want to run Take a Joke as part of a paid event, a venue, or a business, email us first.
Where it works. Buy on our website and the game is yours on every platform we support — the web TV, Mac, Windows, Apple TV, and whatever we add next. To unlock a device, enter the email you bought with and we'll send a one-time code; there are no passwords. Keep that email address working — it's how you prove the purchase is yours — and don't share your codes.
How many devices. Your license works on up to 4 devices at a time. That's meant to cover a household, and remember that everyone at the party plays on their own phone for free, so only the person hosting needs to own the game. A device that hasn't been used for 60 days gives its spot back on its own, and you can sign a device out at any time, or move the license to the device in front of you, from Settings in the app. Using your purchase to permanently unlock other people's households isn't what the license is for.
Buy through an app store (Apple's App Store or Google Play) and that purchase is managed by the store: it restores the way that store restores purchases, and follows the store's billing and refund rules. To play it on other kinds of devices too, add your email in the app — we'll send a one-time code to confirm it's yours, and from then on that email unlocks the game everywhere we support, the same as a website purchase. One purchase, one email: adding a different email later moves the license and the old one stops working. If the store refunds the purchase, the license goes with it, including on the devices you added.
Award Ceremonies. The full game includes 15 AI-narrated Award Ceremonies, and you can buy more in packs. A credit is spent when a ceremony is generated. Credits are a digital item with no cash value: they can't be exchanged for money, don't transfer to anyone else, and may be revoked if you break these terms. Ceremonies rely on third-party AI services, and once in a while one won't play — if that happens to you, email us and we'll make it right.
Refunds. Bought on our website and it's not for you? Email us within 14 days of the purchase and we'll refund it. We can't refund Award Ceremony credits you've already used. Purchases made through an app store follow that store's refund policy, and only the store can issue those refunds. If a purchase is refunded, the license and any unused credits that came with it are removed.
Prices and changes. Prices, what's included, and the free demo's limits can change over time. A change never takes away a license you've already bought.
Downloading and installing
The Mac and Windows versions are downloads. You may install them on devices you own or control, for your own use under the license above. Don't copy, sell, rent, lend, modify, or redistribute the software, and don't try to work around the license check or the free demo's limits. The apps may update themselves so the game keeps working with our servers.
If you got Take a Joke from Apple's App Store, Apple's Licensed Application End User License Agreement also applies to that copy. Where it conflicts with these terms about the App Store purchase itself, Apple's terms control. The same goes for any other app store's own terms for copies you get there.
Text messages from AppRevolt support
You can text our support line at (888) 299-4820 for help with any AppRevolt app or purchase. By sending us a text, you agree to receive text replies from AppRevolt about your request. We only reply to conversations you start, about what you asked. We never send marketing texts, and we don't add you to any list.
How often: it varies with the conversation, usually a few replies per question. Cost: message and data rates may apply, depending on your mobile plan. To stop: reply STOP at any time. You'll get one text confirming it, and then no more. For help: reply HELP, or email contact@apprevolt.io.
You never have to agree to texts to buy anything from us. Mobile carriers aren't liable for delayed or undelivered messages. How we handle your number and messages is covered in our Privacy Policy.
No warranties
We provide AppRevolt's games and sites "as is" and "as available," without warranties of any kind, to the fullest extent the law allows. We don't promise they'll be uninterrupted, error-free, secure, or fit for any particular purpose.
Limit of liability
To the fullest extent allowed by law, AppRevolt won't be liable for indirect, incidental, special, or consequential damages arising from your use of our games or content. Our total liability for any claim is limited to the greater of what you paid us in the prior 12 months or US $100. Some places don't allow these limits, so they may not fully apply to you.
You cover your own misuse
If your misuse of our games, or the content you submit, leads to a claim against us, you agree to cover the reasonable costs of that claim, to the extent the law allows.
Suspending or ending access
We can suspend or end your access to our games, or remove content, if you break these terms or to protect the service or other players.
Changes to these terms
We may update these terms. If we make a material change, we'll update this page and the "last updated" date above. Continuing to use our games or sites after a change means you accept the new terms.
Governing law
These terms are governed by the laws of the State of New York, USA, without regard to its conflict-of-laws rules.
Disputes — arbitration & class-action waiver
Please read this carefully — it affects your legal rights, including how disputes are resolved.
Almost any dispute between you and AppRevolt will be resolved by binding individual arbitration rather than in court. You and AppRevolt both give up the right to a judge or jury trial. A neutral arbitrator decides the dispute through a more informal process, and the decision can be enforced in court.
Arbitration is administered by the American Arbitration Association (AAA) under its Consumer Arbitration Rules (at adr.org), and the Federal Arbitration Act governs this section. It may be conducted by phone, video, or written submissions, or in person in the U.S. county where you live, as those rules allow.
Class-action waiver: claims may be brought only in your individual capacity — not as a plaintiff or member in any class, consolidated, or representative action. The arbitrator may not combine more than one person's claims or preside over any class or representative proceeding.
Exceptions: either side may still bring an individual claim in small-claims court, and either side may ask a court for an injunction to protect intellectual property or stop abuse of the service.
30-day opt-out: you may opt out of this arbitration agreement within 30 days of first agreeing to these terms (that is, first using our games) by emailing contact@apprevolt.io and saying you opt out. If you opt out — or for any claim a court finds can't be arbitrated — disputes are handled by the state or federal courts located in New York, and you and AppRevolt consent to those courts.
Contact
Questions about these terms? contact@apprevolt.io. We read everything.